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1. Can We Please Agree on the Exact Problem with the Eve Ecosystem? - in Player Features and Ideas Discussion [original thread]
You know, having Nullsec rats get lost in wormholes, meeting up with other null rats (non players, all NPC's) and getting smarter and then 'escaping' into highsec as a blob of hyper-intelligent AI death machines could deflate the money enough. Or ...
- by Ajem Hinken - at 2017.06.10 21:16:33
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2. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
I still think that a paint-filled missile that you can launch, it fly straight away from you in the direction your ship's pointing, and then detonate on command would be nice. If a cloaker was cloaked and the missile went off near them, their ship...
- by Ajem Hinken - at 2017.06.10 20:53:11
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3. Little things / Small QoL suggestions - in Player Features and Ideas Discussion [original thread]
The ability to say 'Warp X meters, I don't care about direction. Get me anywhere but here.' to your computer and be able to warp without aligning first (thus cutting it down to the acceleration)
- by Ajem Hinken - at 2017.06.07 04:58:01
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4. MIning: Add Moving Rocks? - in Player Features and Ideas Discussion [original thread]
Well... I'd like to be able to grab a whole asteroid and then take absolutely forever in my Venture dragging the whole thing back to the station and shove it in... but then you'd get capitals doing it lol
- by Ajem Hinken - at 2017.06.07 04:52:53
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5. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Or you know, you could always redneck up a solution, strap a hose and tons of colored fluid up to the side of your ship, and then spray. The colored spray would then stick to the cloaky ship, allowing you to see them, and from there, blow them to ...
- by Ajem Hinken - at 2017.06.07 04:48:33
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6. How to fix the broken bounty hunting mechanic - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Now, why can I not bounty a guy for badposting on the forums, smacktalking in local, camping in null, killing me in null or a wormhole, bumping, being an industrial competitor, having stupid hair or siimply flying an expe...
- by Ajem Hinken - at 2017.06.07 04:34:26
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7. Players are dangerous, so should space - in Player Features and Ideas Discussion [original thread]
MyZhar wrote: The only danger that I would like to see is the sun. Warping to 0 km on the sun should be dangerous. The ship should take damage when so close to it. It would add new types of gameplay, - Sun-Tanking Ships - Or Sun-Bumping shi...
- by Ajem Hinken - at 2017.04.06 22:34:37
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8. ECM, again. - in Player Features and Ideas Discussion [original thread]
Old Pervert wrote: ECM is already by far the weakest of the ewar abilities. I'm not saying it's underpowered, but that RNG is cold. In any significant fight (meaning not T1 frigs/destroyers), you will never have a 100% chance to jam anything. ...
- by Ajem Hinken - at 2017.04.06 22:24:20
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9. CCP have a look here plz. Got a reprocessing idé/fix - in Player Features and Ideas Discussion [original thread]
Well, I mean, my corp leader pays me the tax back when refine for the corp - plus he pays me the market avg in the area. So what I do, is when I need to sell ore to my corp, I go to the place with the most expensive ore of that type.
- by Ajem Hinken - at 2017.04.05 00:04:45
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10. To: The Developers (Pleae Do something about Pirates In High Sectors... - in Player Features and Ideas Discussion [original thread]
You don't want to get ganked? Fork over a little of that sweet profit of yours and get some ships on your side.
- by Ajem Hinken - at 2017.04.05 00:01:57
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11. Impersonation and/or Identity Theft - in Player Features and Ideas Discussion [original thread]
I say no here... but having Local only show your ship name, not who you are, would allow most of this, without the negative effects. But once again, nah on that for impersonation reasons.
- by Ajem Hinken - at 2017.04.04 23:51:19
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12. [New Hull Suggestion] Bubble Ship - in Player Features and Ideas Discussion [original thread]
Breg Valkar wrote: Haile Korhal wrote: I don't think we should be weaponizing POS code... Think of the devastating repercussions that'd have on the already ridiculous code base. Linus Gorp wrote: http://i.imgur.com/mXyupD1.gif Applause...
- by Ajem Hinken - at 2017.04.04 23:47:26
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13. Mute Alphas in Jita Local - in Player Features and Ideas Discussion [original thread]
Obsidian Blacke wrote: This is just a QoL change. Make alpha accounts unable to post in Jita local. Can be extended to other hubs if necessary. It isn't typically the Alphas that spam in Jita. It's the Omega station traders.
- by Ajem Hinken - at 2017.04.04 19:08:59
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14. Underwhelming Cynos - in Player Features and Ideas Discussion [original thread]
Andrew Indy wrote: The reason this is bad is that when 20+ ships jump in you can barely see whats going on as it is until the affects disappear, making them bigger and longer would make it worse. Some of us like to be able to see whats going ...
- by Ajem Hinken - at 2017.04.04 11:27:55
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15. Launch Cargo into Sun - in Player Features and Ideas Discussion [original thread]
Kyonoke Infected wrote: An alternate cargo jettison option that appears when players are on grid with a sun ( Praise the new sun! ). It shoots cargo into the sun using the discovery survey probe's launch animation. When the cargo missile finall...
- by Ajem Hinken - at 2017.03.28 23:37:02
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16. Docking capital ships in structures - in Player Features and Ideas Discussion [original thread]
Why would a cap be able to fit into a station that doesn't even have enough space of the right shape to fit it inside?
- by Ajem Hinken - at 2017.03.28 00:18:51
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17. Paint ball launchers - in EVE General Discussion [original thread]
Moonlit Raid wrote: Nicolai Serkanner wrote: Right, CCP should waste valuable development resources on paintball in space. "waste" LOL I'd love to kill time while mining by squirting paint over the ugly blue accents. On a more practic...
- by Ajem Hinken - at 2017.03.28 00:11:03
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18. What is the use and meaning of "sov" in EVE? - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: EvE is a fictional world in the future with spaceships that can travel to about 7000 different places. The gods thought it would be a great idea to restrict all means of travel by arbitrary trading, so they provide means to cre...
- by Ajem Hinken - at 2017.03.27 11:17:14
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19. Two ideas how to make alpha clones more playable. - in Player Features and Ideas Discussion [original thread]
Sonya Corvinus wrote: Vokan Narkar wrote: Its not expensive for me. I have PLEX already in cargo, therefore I paid CPP already. I just didn't activated it because I am taking a break from this game and I want to take it slowly therefore I p...
- by Ajem Hinken - at 2017.03.27 11:11:43
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20. Two ideas how to make alpha clones more playable. - in Player Features and Ideas Discussion [original thread]
Tabyll Altol wrote: Vokan Narkar wrote: I understand that the main purpose of alpha is to convince peoples to subscribe, but the current alpha could still take few changes to make it more enjoyable or rather less annoying. Even players who a...
- by Ajem Hinken - at 2017.03.27 10:57:54
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